Dimensional Clash: ☆Somniverse Rising☆
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Mr.H
Zerbie The Slug
SissyGamer
Dark Pit
Megaman177
SBR23
Giganos123
Leonir
WeLurkInTheShadows
thecardiackidofDCVII
14 posters
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Re: Dimensional Clash: ☆Somniverse Rising☆
Who votes that the way Diablo dies in the RP is the mana shield trick from Diablo I?
EropsToad- The Legendary Fartmaster
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Mr.H- Heron King
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Re: Dimensional Clash: ☆Somniverse Rising☆
Mr.H wrote:YES
In addition, it must all be in japespeak
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
EropsToad wrote:Who votes that the way Diablo dies in the RP is the mana shield trick from Diablo I?
what mana shield trick?
god its been forever since i played the first game
it ain't workin' on my windows 10 anymore, because for obvious reasons
SissyGamer- Catsup
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Re: Dimensional Clash: ☆Somniverse Rising☆
There is a relatively easy way to defeat Diablo. Although it works best for the Sorcerer, other classes can try it too. You only need a fairly large manapool, loads of Mana Potions and the Mana Shield and Fire Wall spells (higher levels work better). After Diablo has been released, lure him to a relatively safe area where you can fight him alone without additional monsters. Make sure you have Mana Shield up, allow Diablo to walk towards you and cast Firewall on him. Diablo will frantically cast Apocalypse on you, but due to mana shield you will only lose mana instead of life (Sorcerers are most likely to have a huge mana pool. Warriors can try to either soak up the damage with their inherent vitality and/or health potions, or even block the attacks if they wield a shield; in that case they don't need mana shield. A Chance To Hit of 120%, a weapon with an attack speed suffix, and minimum points of 30 damage and maximum of 50 or over will assure that Warriors can give multiple successive blows on Diablo, making him rather helpless). Make sure a Fire Wall is up at all times, refill your manapool with potions in order to prevent losing health. After some time Diablo will start casting Apocalypse even faster in a desperate attempt to save himself, just keep drinking mana bottles. After some more seconds of roasting over the fire, Diablo will fall.
Kek
Kek
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
EropsToad wrote:There is a relatively easy way to defeat Diablo. Although it works best for the Sorcerer, other classes can try it too. You only need a fairly large manapool, loads of Mana Potions and the Mana Shield and Fire Wall spells (higher levels work better). After Diablo has been released, lure him to a relatively safe area where you can fight him alone without additional monsters. Make sure you have Mana Shield up, allow Diablo to walk towards you and cast Firewall on him. Diablo will frantically cast Apocalypse on you, but due to mana shield you will only lose mana instead of life (Sorcerers are most likely to have a huge mana pool. Warriors can try to either soak up the damage with their inherent vitality and/or health potions, or even block the attacks if they wield a shield; in that case they don't need mana shield. A Chance To Hit of 120%, a weapon with an attack speed suffix, and minimum points of 30 damage and maximum of 50 or over will assure that Warriors can give multiple successive blows on Diablo, making him rather helpless). Make sure a Fire Wall is up at all times, refill your manapool with potions in order to prevent losing health. After some time Diablo will start casting Apocalypse even faster in a desperate attempt to save himself, just keep drinking mana bottles. After some more seconds of roasting over the fire, Diablo will fall.
Kek
rip diablo
well, thats a way to kill him
also.
http://piratepad.net/KhqLYAE37J
SissyGamer- Catsup
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Re: Dimensional Clash: ☆Somniverse Rising☆
OK GUYS ARE WE GONNA HAVE TO GO TO ONEPUNCH MAN UNIVERSE
CUZ IT LOOKS LIKE WE'RE GONNA HAVE TO GO TO ONEPUNCHMAN UNIVERSE
CUZ IT LOOKS LIKE WE'RE GONNA HAVE TO GO TO ONEPUNCHMAN UNIVERSE
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
EropsToad wrote:OK GUYS ARE WE GONNA HAVE TO GO TO ONEPUNCH MAN UNIVERSE
CUZ IT LOOKS LIKE WE'RE GONNA HAVE TO GO TO ONEPUNCHMAN UNIVERSE
Why are you yelling I'm right over here
WeLurkInTheShadows- Placenta
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Re: Dimensional Clash: ☆Somniverse Rising☆
EropsToad wrote:OK GUYS ARE WE GONNA HAVE TO GO TO ONEPUNCH MAN UNIVERSE
CUZ IT LOOKS LIKE WE'RE GONNA HAVE TO GO TO ONEPUNCHMAN UNIVERSE
...
....YEAAAAAAAAAAAAA!!!!!
SissyGamer- Catsup
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Re: Dimensional Clash: ☆Somniverse Rising☆
Palutena's gettin' real tired
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
Poor Paulie
lowfn- Mistreated Orphan
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Re: Dimensional Clash: ☆Somniverse Rising☆
I'm surprised that you people have nothing better to do on a friday night, but then again, I don't either...
...
I'M SO LONELY
...
I'M SO LONELY
Re: Dimensional Clash: ☆Somniverse Rising☆
It's still midafternoon for me
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
Sissy, please check your PMs.
Leonir- Placenta
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Re: Dimensional Clash: ☆Somniverse Rising☆
http://piratepad.net/KhqLYAE37J
Sissy and everyone if they want
Sissy and everyone if they want
lowfn- Mistreated Orphan
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lowfn- Mistreated Orphan
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Re: Dimensional Clash: ☆Somniverse Rising☆
I had to do it. You all knew I had to. OH GOD HERE COME THE UNDERTALE SHIPPERS OH GOD
SBR23- Placenta
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Re: Dimensional Clash: ☆Somniverse Rising☆
Speaking of Trashcanhead, here's a quick thing I whipped up from his interaction with Flowey.
lowfn- Mistreated Orphan
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Re: Dimensional Clash: ☆Somniverse Rising☆
Username: Mr.H
Name: The Guardians
Size of group: 12 (at least)
Description/Picture:
Universe: Halo
Abilities/Equipment: Guardians have a segmented body and elaborate, phoenix-like wings consisting of multiple segments. They possess a head that is vertically roughly elliptical, topped with a broad, vaguely conical protrusion and a roughly humanoid face similar to that of the Promethean constructs. The Guardians are enormous constructs, measuring approximately 1,412 meters (4,635 feet) in height.
They are capable of concealing themselves underground, underwater and under lava, and can produce powerful shockwaves capable of demolishing buildings and destroying Covenant aircraft. They are also capable of travel through Slipspace, and produce powerful electromagnetic pulses.
History: The Mantle of Responsibility, the philosophical system adhered to by the Forerunner ecumene, was based around the belief that the most technologically developed species was charged with the stewardship of life throughout the Milky Way galaxy. As such, the Forerunners considered themselves the Mantle's upholders. However, as part of the Mantle's "code", competition and conflict was allowed as long as it did not threaten galactic biodiversity. As such entities proved to be a threat to the Forerunners' hold of the Mantle, the Guardians were designed police so-called "lesser" planetary systems and enforce the Mantle's edicts on non-compliant or overly-aggressive species. Guardians were utilized throughout Forerunner history to suppress rebellions or were deployed in advance as an imposing threat of force, however they ultimately proved useless against the Flood.
Guardians were designed with multiple roles and functions, though their primary purpose was the monitoring and subjugation of all local power networks on subject worlds. If deemed necessary, Guardians could instantaneously neutralize these power networks through a series of debilitating pulses that incrementally increased in power. A single Guardian was often enough to effectively police an entire planetary system, though the deployment of multiple Guardians at one location allowed the constructs to strategically coordinate their strike, rendering all, but the most sophisticated foes, completely ineffective. This method of control was largely unchallenged by other species in the galaxy.
Alignment: Chaotic Good
Link: http://www.halopedia.org/guardian
Name: The Guardians
Size of group: 12 (at least)
Description/Picture:
Universe: Halo
Abilities/Equipment: Guardians have a segmented body and elaborate, phoenix-like wings consisting of multiple segments. They possess a head that is vertically roughly elliptical, topped with a broad, vaguely conical protrusion and a roughly humanoid face similar to that of the Promethean constructs. The Guardians are enormous constructs, measuring approximately 1,412 meters (4,635 feet) in height.
They are capable of concealing themselves underground, underwater and under lava, and can produce powerful shockwaves capable of demolishing buildings and destroying Covenant aircraft. They are also capable of travel through Slipspace, and produce powerful electromagnetic pulses.
History: The Mantle of Responsibility, the philosophical system adhered to by the Forerunner ecumene, was based around the belief that the most technologically developed species was charged with the stewardship of life throughout the Milky Way galaxy. As such, the Forerunners considered themselves the Mantle's upholders. However, as part of the Mantle's "code", competition and conflict was allowed as long as it did not threaten galactic biodiversity. As such entities proved to be a threat to the Forerunners' hold of the Mantle, the Guardians were designed police so-called "lesser" planetary systems and enforce the Mantle's edicts on non-compliant or overly-aggressive species. Guardians were utilized throughout Forerunner history to suppress rebellions or were deployed in advance as an imposing threat of force, however they ultimately proved useless against the Flood.
Guardians were designed with multiple roles and functions, though their primary purpose was the monitoring and subjugation of all local power networks on subject worlds. If deemed necessary, Guardians could instantaneously neutralize these power networks through a series of debilitating pulses that incrementally increased in power. A single Guardian was often enough to effectively police an entire planetary system, though the deployment of multiple Guardians at one location allowed the constructs to strategically coordinate their strike, rendering all, but the most sophisticated foes, completely ineffective. This method of control was largely unchallenged by other species in the galaxy.
Alignment: Chaotic Good
Link: http://www.halopedia.org/guardian
Mr.H- Heron King
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Re: Dimensional Clash: ☆Somniverse Rising☆
Accepted, Heron.
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
YES THE GOOD GUYS HAVE SOME UNEASY FIREPOWER
Mr.H- Heron King
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Re: Dimensional Clash: ☆Somniverse Rising☆
Better than no firepower at all.
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
It's just that this firepower effects everything.
Mr.H- Heron King
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Re: Dimensional Clash: ☆Somniverse Rising☆
Hope all the characters know how to jumprope...
EropsToad- The Legendary Fartmaster
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Re: Dimensional Clash: ☆Somniverse Rising☆
Its more like a giant bomb blowing back things without the explosion.
Mr.H- Heron King
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